For me personally, this week has largely been all about staring at schedules and projections. I probably have another week's worth left, at least. I am itching to turn out some art and get some new stuff on screen!
On the software side, great progress is happening daily. We're really looking to blur the line between film and videogames with this project, and so far we are making great strides to that end; I am well pleased. Once we're a bit further along, I will go into more detail, but at the moment I am confident in saying that there are certainly no other coin op games out there that are doing what we are doing.
Regarding the new controller, the driver that interfaces the current working unit with the development system was revisited. We're getting much better performance out of the thing now, so that's all good. Tomorrow there's a meeting scheduled to look at progress on the first prototype of the device, so I am anxiously looking forward to that.
In addition to the weekly status updates, in the next week or so, I hope to write a little about how the project got started, so come on back!
7.16.2009
Status: 07-16-09
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1 COMMENTS:
Loving the suspense building up. A new coin op controller AND blurring the lines between film and games? Interesting, I can't wait to see what you "IT guys" got up your sleeves. Coin op needs some innovation.
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